Sketches, Studies, & Old Works

Some Anatomy Studies done in Zbrush.

Some quick stylized hair practice done in Zbrush. Rendered in Keyshot.

Some quick stylized hair practice done in Zbrush. Rendered in Keyshot.

Realtime Hair Study. Rendered in Unreal Engine 4.

Realtime Hair Study. Rendered in Unreal Engine 4.

Old Anatomy Study done in Zbrush, created from scratch from simple primitives.

Old Anatomy Study done in Zbrush, created from scratch from simple primitives.

First full realtime character, rendered in Toolbag 3.

First full realtime character, rendered in Toolbag 3.

Old Anatomy Study done in Zbrush. Created from scratch, starting from ball form.

Old Anatomy Study done in Zbrush. Created from scratch, starting from ball form.

Christopher Walkin Likeness Study/sketch. Sculpted in Zbrush. Skin textures hand-painted in Substance Painter. Color Renders done in Unreal Engine 4.

Christopher Walkin Likeness Study/sketch. Sculpted in Zbrush. Skin textures hand-painted in Substance Painter. Color Renders done in Unreal Engine 4.

Old Realtime character, rendered in UE4.

Old Realtime character, rendered in UE4.